Key art created to establish the final look for the character shader. This concept was painted over 3d models to be accurate to the in-game look.
Design Notes: After creating compositional sketches I worked with our animator Lahela Schoessler to get the posing correct for the final paintover. This image was important in setting a visual target for the art direction for the game. The last picture in this gallery is the pre-paintover image of the posed models.